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The Heights is the main project I work on (coming 2026 woohoo)
The Heights is a labyrinthly generated pathway along the peak of a mountain with various monsters, encounters, and cool things along the way. It's unique with how it doesn't get generated via rooms like popular games similar to this like DOORS, or Pressure.
The goal of The Heights is to get to 10,000 meters. Each path segment is about ~100 meters, so basically 100 pathway segments.
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More about me!
I started making games on Roblox in like 2016-17, can't remember, but they were BAD. like really bad.
My first ever Roblox game was Cranberry county, and it was filled to the brim with as many free models as I could find. I think the only thing I made myself was a tree. That's about it.
After that, I started working with unreal engine, and unity, I made an fps shooter game on unreal, it was unreal... it sucked.
But on unity, I made an actually pretty nice racing game, it had 3...2...1... GO countdowns, and actual queuing. But I didn't know how to model cars or anything, so I quit, and now adays I have no idea where the file is.
I'm 14 years old, I live in my parent's basement, and I don't like to go by my real name because you never know who's gonna fall to the dark side next.
Down here somewhere is a picture of my setup (it's as clean as it gets, I can't get it cleaner)

Yea, the pink/purple lights go hard, I know.
I really like the color purple, I'm a man, and straight as an arrow too.
Not really sure what the second keyboard is for, it's a lot louder, but I just use the one on the mouse pad.
I have a 4090, i9 14900K, 64 gb of ram, and a 2 TB ssd in that computer, not the most amazing, but it works really well!
and over on the right, you can see the most comfortable bed in the world. That bed is so comfortable, you'd be asleep in minutes if you got inside of it (don't take that as anything)
Anyways, that's my setup, and most of the things about me.
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